With the magic of Kinect for Xbox 360, you will be able to nurture and learn to communicate with your dragon as you develop its skills and train it as a partner in combat. The director of the cult hits “Phantom Dust” and “Panzer Dragoon,” game director Yukio Futatsugi, brings you an epic 3-D flying shooter.
From the famed makers of “killer7” and the “NO MORE HEROES” series comes “codename D” from SUDA 51 for Microsoft Game Studios. “codename D” (Grasshopper Manufacture, Microsoft Game Studios).Similarly, it’s unclear whether the games are single-player or take advantage of Kinect’s support for more than two simultaneous gamers.
I’d rate LIMBO an 8/10, as I’m still left with so many questions.The titles themselves range from 3D flying to first-person shooters, though full details on how players will control them using Kinect is yet to be seen. The basic storyline and easy-to-grasp gameplay can mislead players to underestimate LIMBO, but once the game begins, it quickly becomes obvious that the game is not as black and white as it seems. LIMBO delivers a deceivingly difficult game in minimalist packaging. Playdead should be proud of its first venture. How did his sister arrive in Limbo? How did he? Are the creatures you encounter stuck in limbo, or are they figments of your imagination? Even upon completion, none of these questions become clear. The listing on Xbox Live only says “Uncertain of his Sister’s Fate, a Boy enters LIMBO.” I’m a sucker for exposition, and wish at least some of this was explained. Hidden within the shades of gray are hints to help you progress further, as well as items of demise, and sometimes, just whimsical scenery. It is constantly evolving and moving, thus adding to the complexities of the puzzles. Limbo itself is a beautiful, hazardous world populated by feral humans, giant spiders, hotels, and Indiana Jones-like boulders.
At its core, this game is about trial and error. Only slightly deterred, I tried again, this time clearing the spikes, only to over jump and fall into an off-screen saw. I sailed across the chasm only to be impaled by a column of spikes. Despite any combination of triggering the switches, running, and jumping, I couldn’t make it to the platform before it began its descent.įinally, after playing with the timing of the switches, i successfully made it onto the platform. One of the later puzzles that had me stumped contained 2 gravity switches and a platform on a rope that I had to reach to cross a chasm. (There’s a reason there’s an achievement for less than five deaths.) I’d complete a puzzle that would utilize perfect timing only to have my progress destroyed by Boy slamming into an arbitrary spike or saw. What may be considered a short fall will snap Boy’s knees and send his body into a ragdoll tumble. As the main character is only a little boy, he can’t take much damage. In order to figure out most of them, death is necessary, other times completely unexpected. Many puzzles took dozens of frustrating attempts to unravel. However, though based in simplicity, Limbo is not easy. The gameplay is basic as the controls (move, jump, and action) aren’t combinable (no running or double-jumps) and each new obstacle tends to be an evolved version of an earlier encounter. The goal of LIMBO is to aid the player character, Boy, through Limbo, a grayscale landscape of physics-based obstacles, to reunite him with his sister. Minimalistic in design and style, Limbo is a neatly packaged XBL title perfect for a rainy Sunday. Playdead’s LIMBO, an Xbox Live summer exclusive about a boy searcing the ether for his sister, is a platformer/puzzle adventure. So please, enjoy this glimpse into the mind of an enthusiastic and dedicated gamer, and be sure to check out her other posts at A Girl and Her Blog! Guest review time! Faithful readers, please give a warm welcome to the latest WITWAR guest writer, Toast! She very graciously decided to take time away from working on her own site, A Girl and Her Blog, to review an XBox Live Arcade game for all of you.